Geier Reach Bandit // Vildin-Pack Alpha [INR-464]

$0.28 CAD
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Condition
Finish


Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. // Whenever a Werewolf you control enters, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
Wizards of the Coast

Geier Reach Bandit // Vildin-Pack Alpha [INR-464]

NM / Regular $0.28 CAD
In stock: 0
NM / Foil $2.37 CAD
In stock: 0
Haste At the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit. // Whenever a Werewolf you control enters, you may transform it. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.

Condition

  • NM
  • SP
  • MP

Finish

  • Regular
  • Foil
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