Teferi, Master of Time [M21-276]

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Condition
Finish


You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one.
Wizards of the Coast

Teferi, Master of Time [M21-276]

You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant. +1: Draw a card, then discard a card. −3: Target creature you don't control phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.) −10: Take two extra turns after this one.

Condition

  • Nouveau-Mexique
  • PS
  • Député

Finish

  • Sans feuille
  • Déjouer
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