Give // Take [DGM-129]

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Condition
Finish


Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.) // Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)
Wizards of the Coast

Give // Take [DGM-129]

Put three +1/+1 counters on target creature. Fuse (You may cast one or both halves of this card from your hand.) // Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.)

Condition

  • Nouveau-Mexique
  • PS
  • Député

Finish

  • Sans feuille
  • Déjouer
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