Drogskol Infantry // Drogskol Armaments [DBL-277]

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Condition
Finition


Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.
Wizards of the Coast

Drogskol Infantry // Drogskol Armaments [DBL-277]

Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) // Enchant creature Enchanted creature gets +2/+2. If Drogskol Armaments would be put into a graveyard from anywhere, exile it instead.

Condition

  • Nouveau-Mexique
  • PS
  • Député

Finition

  • Sans feuille
  • Déjouer
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