Stolen Vitality [DBL-161]

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Condition
Finish


Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.
Wizards of the Coast

Stolen Vitality [DBL-161]

Target creature gets +3/+1 until end of turn. If it's your turn, that creature gains trample until end of turn. Otherwise, it gains first strike until end of turn.

Condition

  • Nouveau-Mexique
  • PS
  • Député

Finish

  • Sans feuille
  • Déjouer
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