The Zephyr Maze [OPC2-40]

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Condition
Finish


Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever chaos ensues, target creature gains flying until end of turn.
Wizards of the Coast

The Zephyr Maze [OPC2-40]

Creatures with flying get +2/+0. Creatures without flying get -2/-0. Whenever chaos ensues, target creature gains flying until end of turn.

Condition

  • Nouveau-Mexique
  • PS
  • Député

Finish

  • Sans feuille
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