Monoxa, Midway Manager [UNF-173]

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Condition
Finition


Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die.
Wizards of the Coast

Monoxa, Midway Manager [UNF-173]

Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die.

Condition

  • Nouveau-Mexique
  • PS
  • Député

Finition

  • Sans feuille
  • Déjouer
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