Ill-Tempered Loner // Howlpack Avenger [DBL-429]

$2.01 CAD $2.37
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Condition
Finish


Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. {1}{R}: Howlpack Avenger gets +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Wizards of the Coast

Ill-Tempered Loner // Howlpack Avenger [DBL-429]

NM / Regular $2.01 CAD
In stock: 0
NM / Foil $5.64 CAD
In stock: 0
$2.37
Whenever Ill-Tempered Loner is dealt damage, it deals that much damage to any target. {1}{R}: Ill-Tempered Loner gets +2/+0 until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.) // Whenever a permanent you control is dealt damage, Howlpack Avenger deals that much damage to any target. {1}{R}: Howlpack Avenger gets +2/+0 until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

Condition

  • NM
  • SP
  • MP

Finish

  • Regular
  • Foil
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