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Turn // Burn [DGM-134]
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Turn // Burn [DGM-134] - NM / Regular is backordered and will ship as soon as it is back in stock.
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Until end of turn, target creature loses all abilities and becomes a red Weird with base power and toughness 0/1.
Fuse (You may cast one or both halves of this card from your hand.) // Burn deals 2 damage to any target.
Fuse (You may cast one or both halves of this card from your hand.)