Armed // Dangerous [DGM-122]

$0.17 CAD $0.20
Shipping calculated at checkout.
Condition
Finish


Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) // All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.)
Wizards of the Coast

Armed // Dangerous [DGM-122]

NM / Regular $0.17 CAD
In stock: 7
NM / Foil $0.52 CAD
In stock: 0
SP / Regular $0.14 CAD
In stock: 5
$0.20
Target creature gets +1/+1 and gains double strike until end of turn. Fuse (You may cast one or both halves of this card from your hand.) // All creatures able to block target creature this turn do so. Fuse (You may cast one or both halves of this card from your hand.)

Condition

  • NM
  • SP
  • MP

Finish

  • Regular
  • Foil
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